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![]() Nightwalker is currently a concept idea which we are working on jointly with the other members of PlayZone Corporation. The first PlayZone game to be produced in full 3D, Nightwalker will be a game of stealth, supporting both single-player and deathmatch modes across a variety of different protocols (IPX, TCP/IP etc.) It will support both Direct3D™ and OpenGL™ and will sport some of the finest graphics ever seen in school game development. With intelligent AI, Nightwalker will become a trend-setter for school games in the future.
Storyline: A fearsome alien race, known to humans as the Bionides, are threatening to take over Earth. An emergency situation is announced by the Earth Government and help is requested from the neighbouring Proxima Centauri star system. Unfortunately, the imprecise communication beam used to send the distress signal was picked up not only by the Bionides, but by other warlike alien races, including one particularly chilling species known as the Body-Snatchers. These frightening creatures are already starting to materialise on the streets of major cities including London and New York, and a detachment of the Proximan Advance Guard has been captured and detained in a remote location. As a lieutenant in this elite unit, you must evade your captors and regroup with the main strike force which is currently on course for Jupiter, for unknown to your superiors the asteroid field on the main approach to Mars has been heavily mined by the Bionides. The fate of Earth is in the balance. Your destiny is unknown. Your only goal: Kill the bastards, or die trying... The Team
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